![PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY](https://i1.rgstatic.net/ii/profile.image/279035121815552-1443538565275_Q64/Yilsy-Nunez-Guerrero.jpg)
PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY
![PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY](https://c5.rgstatic.net/m/435982309481010/images/template/default/author/author_default_m.jpg)
PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY
![PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY](https://i1.rgstatic.net/ii/profile.image/273641040511014-1442252516752_Q64/Inmaculada-Martinez-7.jpg)
PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY
![PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY](https://i1.rgstatic.net/ii/profile.image/951235855273987-1603803709602_Q64/Juan-Jose-Morillas-Guerrero.jpg)
PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY
![PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY PDF) ANALYSIS ON THE APPLICATION OF "SERIOUS GAMES" AS PART OF BUSINESS MANAGEMENT LEARNING IN TECHNICAL AND ENGINEERING DEGREES: AN ENTREPRENEURIAL PROFILE AMONG UNIVERSITY STUDENTS USING THE GAMIFIED METHODOLOGY](https://i1.rgstatic.net/ii/profile.image/989330239664130-1612886118297_Q64/Alejandro-Segura-2.jpg)